SamBuild class
Builder used by SamWatch to build custom Widget tree.
The SamHot variables used by the widgets in the build tree are detected by
placing a marker in SamModel._depBuilders
and using WidgetsBinding.instance.addPostFrameCallback
to determine when the build has completed.
Fortunately WidgetsBinding.instance.addPostFrameCallback
creates a list of functions to run
when the builder completes so there can be many SamBuild instances in a single widget tree.
This is required because the BuildFunc completes before the widgets are fully rendered.
The BuildFunc is called to allow for the specific widgets to be rendered.
Constructors
Properties
- bf ↔ BuildFunc
-
read / write
- context → BuildContext
-
The location in the tree where this widget builds. [...]
read-only, inherited
-
depVars
↔ Set<
String> -
read / write
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- mounted → bool
-
Whether this State object is currently in a tree. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- sm ↔ SamModel
-
read / write
- widget → SamWatch
-
The current configuration. [...]
read-only, inherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget. [...]
override
-
deactivate(
) → void -
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes. [...]
@mustCallSuper, @protected, inherited
-
didUpdateWidget(
covariant SamWatch oldWidget) → void -
Called whenever the widget configuration changes. [...]
@mustCallSuper, @protected, inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently. [...]
@mustCallSuper, @protected, inherited
-
initState(
) → void -
Called when this object is inserted into the tree. [...]
@mustCallSuper, @protected, inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload. [...]
@mustCallSuper, @protected, inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
-
toDiagnosticsNode(
{String name, DiagnosticsTreeStyle style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel: DiagnosticLevel.info}) → String -
Returns a string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode. [...]
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited