SamBuild class

Builder used by SamWatch to build custom Widget tree.

The SamHot variables used by the widgets in the build tree are detected by placing a marker in SamModel._depBuilders and using WidgetsBinding.instance.addPostFrameCallback to determine when the build has completed.

Fortunately WidgetsBinding.instance.addPostFrameCallback creates a list of functions to run when the builder completes so there can be many SamBuild instances in a single widget tree. This is required because the BuildFunc completes before the widgets are fully rendered.

The BuildFunc is called to allow for the specific widgets to be rendered.

Inheritance

Constructors

SamBuild(SamModel sm, BuildFunc bf)

Properties

bf BuildFunc
read / write
context BuildContext
The location in the tree where this widget builds. [...]
read-only, inherited
depVars Set<String>
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
mounted bool
Whether this State object is currently in a tree. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
sm SamModel
read / write
widget SamWatch
The current configuration. [...]
read-only, inherited

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
override
deactivate() → void
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
@mustCallSuper, @protected, inherited
didUpdateWidget(covariant SamWatch oldWidget) → void
Called whenever the widget configuration changes. [...]
@mustCallSuper, @protected, inherited
dispose() → void
Called when this object is removed from the tree permanently. [...]
@mustCallSuper, @protected, inherited
initState() → void
Called when this object is inserted into the tree. [...]
@mustCallSuper, @protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload. [...]
@mustCallSuper, @protected, inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel: DiagnosticLevel.info}) String
Returns a string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited